case class ChessGame(board: ChessBoard, rules: ChessOptimisations) extends Game[ChessBoard, ChessAction, ChessPiece, ChessPlayer, ChessOptimisations] with Product with Serializable

Linear Supertypes
Serializable, Serializable, Product, Equals, Game[ChessBoard, ChessAction, ChessPiece, ChessPlayer, ChessOptimisations], AnyRef, Any
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Inherited
  1. ChessGame
  2. Serializable
  3. Serializable
  4. Product
  5. Equals
  6. Game
  7. AnyRef
  8. Any
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Visibility
  1. Public
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Instance Constructors

  1. new ChessGame(board: ChessBoard, rules: ChessOptimisations)

Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##(): Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  5. val blackPlayer: BlackChessPlayer.type
  6. val board: ChessBoard
    Definition Classes
    ChessGameGame
  7. def clone(): AnyRef
    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  8. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  9. def finalize(): Unit
    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  10. final def getClass(): Class[_]
    Definition Classes
    AnyRef → Any
  11. def isDraw(implicit opts: ChessOptimisations = ChessOptimisations.default): Boolean
  12. def isGameOver(implicit opts: ChessOptimisations = ChessOptimisations.default): Boolean
  13. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  14. def lossFor(implicit opts: ChessOptimisations = ChessOptimisations.default): Option[ChessPlayer]
  15. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  16. final def notify(): Unit
    Definition Classes
    AnyRef
  17. final def notifyAll(): Unit
    Definition Classes
    AnyRef
  18. val players: List[ChessPlayer]
    Definition Classes
    Game
  19. def rotate: ChessGame
  20. val rules: ChessOptimisations
    Definition Classes
    ChessGameGame
  21. final def synchronized[T0](arg0: ⇒ T0): T0
    Definition Classes
    AnyRef
  22. def toFen: String
  23. def toOstinatoString: String
  24. def toShortFen: String
  25. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  26. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  27. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  28. val whitePlayer: WhiteChessPlayer.type

Inherited from Serializable

Inherited from Serializable

Inherited from Product

Inherited from Equals

Inherited from AnyRef

Inherited from Any

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