c

ostinato.chess.server

ParallelisedChessBasicAi

class ParallelisedChessBasicAi extends ChessBasicAi

Linear Supertypes
ChessBasicAi, Serializable, Serializable, Product, Equals, Ai[ChessBoard, ChessAction, ChessPiece, ChessPlayer, ChessOptimisations, ChessGame], AnyRef, Any
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Inherited
  1. ParallelisedChessBasicAi
  2. ChessBasicAi
  3. Serializable
  4. Serializable
  5. Product
  6. Equals
  7. Ai
  8. AnyRef
  9. Any
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Visibility
  1. Public
  2. All

Instance Constructors

  1. new ParallelisedChessBasicAi(player: ChessPlayer, depth: Int = 1, debug: Boolean = false)

Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##(): Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. def alphabeta(board: ChessBoard, action: ChessAction, depth: Int = depth, alpha: Long = -Long.MaxValue, beta: Long = Long.MaxValue)(implicit opts: ChessOptimisations): Long
    Definition Classes
    ChessBasicAi
  5. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  6. def clone(): AnyRef
    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  7. val debug: Boolean
    Definition Classes
    ChessBasicAi
  8. val depth: Int
    Definition Classes
    ChessBasicAi
  9. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  10. def evaluateAllActions(actions: Stream[ChessAction], game: ChessGame, optsForAi: ChessOptimisations): Seq[(ChessAction, Long)]
    Definition Classes
    ParallelisedChessBasicAiChessBasicAi
  11. def finalize(): Unit
    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  12. final def getClass(): Class[_]
    Definition Classes
    AnyRef → Any
  13. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  14. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  15. def nextAction(game: ChessGame)(implicit opts: ChessOptimisations = ChessOptimisations.default): Option[ChessAction]
    Definition Classes
    ChessBasicAiAi
  16. final def notify(): Unit
    Definition Classes
    AnyRef
  17. final def notifyAll(): Unit
    Definition Classes
    AnyRef
  18. val player: ChessPlayer
    Definition Classes
    ChessBasicAi
  19. lazy val random: Random
    Definition Classes
    Ai
  20. def sort(a: (ChessAction, Long), b: (ChessAction, Long)): Boolean
    Definition Classes
    ChessBasicAi
  21. final def synchronized[T0](arg0: ⇒ T0): T0
    Definition Classes
    AnyRef
  22. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  23. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  24. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )

Inherited from ChessBasicAi

Inherited from Serializable

Inherited from Serializable

Inherited from Product

Inherited from Equals

Inherited from AnyRef

Inherited from Any

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